Ein Embedding Vector ist ein Array gelernter numerischer Werte, das ein Eingabeelement oder ein Zwischenmerkmal in einem Embedding Space repräsentiert. Seine Werte werden während des Trainings gelernt und kodieren Beziehungen, die mit Ähnlichkeitsmaßen verglichen werden können.
Broadly speaking, an array of floating-point numbers taken from any hidden layer that describe the inputs to that hidden layer. Often, an embedding vector is the array of floating-point numbers trained in an embedding layer. For example, suppose an embedding layer must learn an embedding vector for each of the 73,000 tree species on Earth. Perhaps the following array is the embedding vector for a baobab tree: !An array of 12 elements, each holding a floating-point number between 0.0 and 1.0. An embedding vector is not a bunch of random numbers. An embedding layer determines these values through training, similar to the way a neural network learns other weights during training. Each element of the array is a rating along some characteristic of a tree species. Which element represents which tree species' characteristic? That's very hard for humans to determine. The mathematically remarkable part of an embedding vector is that similar items have similar sets of floating-point numbers. For example, similar tree species have a more similar set of floating-point numbers than dissimilar tree species. Redwoods and sequoias are related tree species, so they'll have a more similar set of floating-pointing numbers than redwoods and coconut palms. The numbers in the embedding vector will change each time you retrain the model, even if you retrain the model with identical input.